
Modeling a Character in 3ds Max
-
AuteurPaul Steed
- UitgeverijWordware Publishing
- Jaar-
'Modeling a Character in 3ds Max' by Paul Steed is an essential guide for anyone looking to master the art of character modeling in one of the most popular 3D software packages. This comprehensive book spans 300 pages of detailed tutorials, tips, and techniques that cover every aspect of character creation, from initial concept to final render. Steed, a veteran in the 3D modeling industry, shares his extensive knowledge and experience, making complex concepts accessible to both beginners and seasoned professionals. The book is structured to guide readers through the entire modeling process, including anatomy, texturing, rigging, and animation, ensuring a well-rounded understanding of character development. With its clear, step-by-step instructions and high-quality illustrations, 'Modeling a Character in 3ds Max' is a must-have resource for aspiring 3D artists and game developers.